AI Insights · Timothy · April 2023
Top 5 Boxing Games Performance in Italy Q1 2023
In Q1 2023, the top 5 boxing games in Italy showed varied performance trends in weekly downloads, revenue, and active users. Discover how each app fared in this detailed analysis.
In the first quarter of 2023, the top 5 boxing games in Italy exhibited a range of performance trends across weekly downloads, revenue, and active users. Here's a detailed look at how each app performed:
Boxing Star: Real Boxing Fight from THUMBAGE saw fluctuating weekly revenue, peaking at around $1K in early January and gradually decreasing to approximately $371 by the end of March. Weekly downloads experienced a notable spike mid-March, reaching approximately 2.8K, while weekly active users peaked at about 8.2K in the same period before settling around 5.8K towards the end of the quarter.
WWE Mayhem from Reliance Games had a varied performance, with weekly revenue peaking at approximately $879 in late February. Weekly downloads showed a significant increase in mid-March, reaching about 2K, while weekly active users rose steadily, peaking at around 4K before a slight decline to 3.8K by the quarter's end.
Real Boxing 2 by Vivid Games S.A. experienced a steady decline in weekly revenue, starting at approximately $621 in mid-January and dropping to around $313 by the end of March. Weekly downloads saw a peak of about 7.2K at the start of the quarter, followed by a decrease to around 2.9K towards the end. Weekly active users mirrored this trend, starting at approximately 10.2K and declining to around 4.9K by late March.
EA SPORTS™ UFC® 2 from Electronic Arts showed consistent weekly downloads, peaking at about 4.4K in mid-March. Weekly active users remained strong throughout the quarter, reaching a high of approximately 17.8K in mid-March before ending the quarter at around 16K. However, weekly revenue remained relatively low, peaking at around $245 at the beginning of the quarter and ending at approximately $134.
MMA Manager 2: Ultimate Fight from Prey Studios had modest weekly revenue, peaking at around $238 in early March. Weekly downloads showed a gradual increase, reaching about 680 by the end of March. Weekly active users also saw a steady rise, starting at approximately 1.8K and ending the quarter at around 2K.
These insights are based on data from Sensor Tower. For more detailed analyses and insights, visit Sensor Tower.